![How the Original Doom Was Ahead of its Time](https://images.squarespace-cdn.com/content/v1/646d817a8c579d4b17d4fb5d/1733607216417-2B1IX03Y0X6EIX3N3MM3/doom.png)
How the Original Doom Was Ahead of its Time
![Don’t sniff at making a small game](https://images.squarespace-cdn.com/content/v1/646d817a8c579d4b17d4fb5d/1732047444894-HA9P0W4FM9PHZ2VTKRVT/mcu14.png)
Don’t sniff at making a small game
![5 Ways Shade Hunters Uses Scripting and Why You Should Too](https://images.squarespace-cdn.com/content/v1/646d817a8c579d4b17d4fb5d/1730238838699-ZD4HOYV1S9XOUOGXG0L8/camcode.png)
5 Ways Shade Hunters Uses Scripting and Why You Should Too
Thoughts on the Return of Fntastic Studios
![How Nathan and I started off](https://images.squarespace-cdn.com/content/v1/646d817a8c579d4b17d4fb5d/1727457580077-FKTB52SOPKO6NS73YE1H/20230409_124828.jpg)
How Nathan and I started off
![Why you should care about our little game](https://images.squarespace-cdn.com/content/v1/646d817a8c579d4b17d4fb5d/1726789274936-S7WJYI9JX4A5TAJEP7RR/phoness6.png)
Why you should care about our little game
I'll be honest, it's an uphill battle to launch a game studio on the back of quality-but-niche titles like Shade Hunters. So what's really the endgame here?